Team

About Us

We are Glitch Games, where glitches are only part of the story.


We believe that some of the greatest things around were created by accident, just look at sticky notes and the slinky. So at Glitch Games we embrace – no encourage – accidents, glitches and bugs of all nature, we then turn the best of these into features.

Simon Pearce

Art

Graham Ranson

Code

Screenshots

Below you'll find some select screenshots from each of the episodes.

Episode 1

Episode 2

Episode 3

Episodes

Episode 1

The first episode of the series drops you in a locked room with no knowledge of how you got there or memory of who you are. Sounds familiar? Trust us, what comes next will be all new and you certainly won't forget it soon.





Episode 2

Episode 2 picks up immediately after the end of episode 1. You won't have any time to catch your breath, you just have to keep going! Explore what awaits in front of you and learn all you can about what you have left behind.




Episode 3

Coming soon!

The Store


Episode 2 Soundtrack

Forever Lost: Episode 2 - Soundtrack


   Track Listing

   1. Effugere ( 3:43 )
   2. Auxilium ( 3:38 )
   3. Erravi ( 5:45 )
   4. Vagari ( 4:48 )
   5. Ludum ( 1:59 )
   6. Aeternus ( 2:57 )
   7. Arcadium ( 3:44 )
   8. Cordis Pulsatio ( 4:14 )



Presenting the official soundtrack to Forever Lost: Episode 2, the hotly anticipated second episode in the Forever Lost saga.


Containing original instrumental music composed and arranged by Richard J. Moir, this soundtrack contains 8 tracks of game music all presented in magnificent high-quality FLAC and MP3 formats, completely DRM-free.





Download now for £4.99

Wallpapers

Forever Lost - Wallpapers



Here we have some amazing wallpapers, from episodes 1 & 2, in a variety of sizes for mobile devices and desktops.



The supplied resolutions are: 2048x1536, 1920x1080, 1136x640 and 960x640.





Download now for £0.99

Issues

No known issues.

  • 1. Item has disappeared from the game or inventory.

    Please don't reset your game save. You can fix it yourself with the following steps:

    1. Close down the game fully so that it has saved.

    2. Download this free program on the PC called iFunBox: http://www.i-funbox.com/. There is a Mac version here.

    3. Run it, and it will connect to your attached iOS device. Select left-most tab titled "iFunbox Classic".

    4. In the tree, select your device, then expand User Applications, then Forever Lost and then Documents.

    5. Select all the '*.ice' files in that directory and pick 'Copy To PC'.

    6. Email the '*.ice' files to support@glitchgames.co.uk explaining your issue.

    7. When you have the corrected files that we will send back to you, you can just drag them onto this screen to copy them back over.

    8. Delete the old ones first, just to be sure.

    9. Select "Device Safe Removal" from the list of devices and it will disconnect from iFunBox.

  • 2. Can not place 5 tiles in the Word puzzle.

    Fixed in version 1.1

  • 3. Game crashes on startup.

    1. The game is very resource intensive and can have difficulties on older hardware such as the 3GS and iPad 1.

    2. Try closing down all background apps and then load up the app again. Sometimes try starting it up a lot of times in a row.

None yet!

Updates ( HD )

Version 1.3

Released on June 19th, 2013
  • New iPhone 5 compatibility
  • Fix The clock puzzle. For real this time :-)
  • New Information on Episode 2

Version 1.2

Released on October 30th, 2012
  • Fix Clock puzzle fixed
  • New Version number listed in Options screen

Version 1.1

Released on October 9th, 2012
  • Fix Screens sometimes overlay each other
  • Fix HUD disappearing
  • Fix Page input numbers staying visible on books
  • Fix Home button causing problems with Photo Album
  • Fix Clock puzzle bug
  • Fix Missing inventory items after using them on Office computer

Version 1.0

Released on October 1st, 2012
  • New Initial release for iOS

Version 1.1

Released on July 21st, 2013
  • Fix Issue that some players were getting when trying to load the game on older devices.
  • Change Added extra time to the Too Slow puzzle.
  • Fix Issue where you couldn't pick up the DVD.
  • Change Removed confusing photo from the photo album in the clutter room.
  • Fix Miscellaneous bugs.

Version 1.0

Released on June 19th, 2013
  • New Initial release for iOS and Android

Version 1.0

Will hopefully be released in early 2014.
  • New Initial release for iOS and Android

Hints

Coming soon!

  • 1. Chapter 1

    Walk down the steps to the left of the well opening.

  • 2. Chapter 1

    Go to sleep in the bed at the foot of the stairs.

  • 3. Chapter 1

    Answer the phone, it's probably for you. Follow the instructions to enable the lighting.

  • 4. Chapter 1

    Read what's in the book on the table and pickup a puzzle piece

  • 5. Chapter 1

    Take a photo of the markings on the foot of the bed.

  • 6. Chapter 1

    Pick up the business card from the table.

  • 7. Chapter 1

    Use the clue from the bed to open the panel on the wall.

  • 8. Chapter 1

    Pickup the items from behind the panel.

  • 9. Chapter 1

    Use both halves of the business card to find a special code.

  • 10. Chapter 1

    Take a photo of the markings on the back of the wall safe.

  • 11. Chapter 1

    Use the code from business cards on the phone.

  • 12. Chapter 1

    Take a photo of the room behind the locked door.

  • 13. Chapter 1

    Go back outside and place the button on the lock for the metal doors.

  • 14. Chapter 1

    Use the symbols from behind the wall safe and on the all behind the recently unlocked door to work out the code for the locked metal outside door.

  • 15. Chapter 1

    Walk forward to the main house and use the key to unlock the door.

  • 16. Chapter 1

    Collect the painting from the tree outside the house.

  • 17. Chapter 1

    Place the painting in the frame opposite the fireplace.

  • 18. Chapter 1

    Note the lefthand slide in the painting opposite the fireplace.

  • 19. Chapter 1

    Press the red button at the back of the kitchen and run to the room on the far left past the stairs and take a photo before the doors close.

  • 20. Chapter 1

    Use the clue from the timed doors to unlock the wall safe.

  • 21. Chapter 1

    Pickup the gem and puzzle piece from the safe.

  • 22. Chapter 1

    Walk outside and pickup the garden shears.

  • 23. Chapter 1

    Use the shears to cut down some ivy.

  • 24. Chapter 1

    Place the gem in the wooden door.

  • 25. Chapter 1

    Go through the wooden door outside and pickup the key.

  • 26. Chapter 1

    Collect the icepick in the room to the left of the bedroom.

  • 27. Chapter 1

    Break the ice in the kitchen freezer with the icepick and collect the lever.

  • 28. Chapter 1

    Go to the room under the stairs and collect the glass plate.

  • 29. Chapter 1

    Place the glass plate on light at the base of the living room fireplace.

  • 30. Chapter 1

    Take a photo of the shadows created by the glass plate at the top of the fireplace in the living room.

  • 31. Chapter 1

    Place the lever on the box in the storage room, opposite the under stairs cupboard.

  • 32. Chapter 1

    Use the clue from the living fireplace to unlock the lever box in the storage room.

  • 33. Chapter 1

    Pickup the puzzle piece from the open box on the wall in the storage room.

  • 34. Chapter 1

    Take a photo of the pie charts on the bedroom floor.

  • 35. Chapter 1

    Turn the fire off by rotating the dials on the wall in the storage room using the photo of the pie charts.

  • 36. Chapter 1

    Use the firedoor key on the door behind the fireplace.

  • 37. Chapter 1

    Take a photo of the cheat book on the shelves in the bedroom.

  • 38. Chapter 1

    Use the cheat code to unlock the box on the bedroom table.

  • 39. Chapter 1

    Collect glowsticks from the box in the bedroom.

  • 40. Chapter 1

    Throw glowsticks into the basement from the entrance outside.

  • 41. Chapter 1

    Solve the light puzzle on the basement floor by using trial and error to get the right sequence.

  • 42. Chapter 1

    Collect the shovel from the puzzle on the basement floor.

  • 43. Chapter 1

    Collect the crowbar from the bench outside.

  • 44. Chapter 1

    Flip over the rug in the house.

  • 45. Chapter 1

    Use the crowbar on the plank under the flipped rug.

  • 46. Chapter 1

    Collect the transparent plastic sheet from under the plank in the house.

  • 47. Chapter 1

    Line the plastic sheet up with the wooden door outside and dig at the 'X'.

  • 48. Chapter 1

    Collect the salt shaker from the hole you dug outside.

  • 49. Chapter 1

    Use the salt shaker on the sticky patch on the kitchen table.

  • 50. Chapter 1

    Turn the kitchen fan on to reveal a clue and do what it says to collect a puzzle piece.

  • 51. Chapter 1

    Take the photo from the kitchen drawer.

  • 52. Chapter 1

    Go to the location depicted in the photo from kitchen drawer and collect the DVD.

  • 53. Chapter 1

    Place the DVD in the dvd-player in the bedroom.

  • 54. Chapter 1

    Look at the deleted scenes on the DVD placed in the bedroom dvd-player.

  • 55. Chapter 1

    Use the clue from the comic book on the floor of the room behind the fireplace to unlock the wooden door in the deleted scenes on the DVD.

  • 56. Chapter 1

    Collect the puzzle piece from the far room in the deleted scenes on the DVD.

  • 57. Chapter 1

    Use the sequence from the DVD loading screen to unlock the glass doors in the far room of the deleted scenes on the DVD.

  • 58. Chapter 1

    Use the crowbar on the metal doors in the far room of the deleted scenes on the DVD.

  • 59. Chapter 1

    Close the glass doors in the far room of the deleted scenes in the DVD and take a photo of the wall.

  • 60. Chapter 1

    Pickup up the packet of seeds from the table in the basement.

  • 61. Chapter 1

    Plant seeds in the pot in the bedroom.

  • 62. Chapter 1

    Collect watering can from the garden.

  • 63. Chapter 1

    Place watering can in the kitchen sink and turn the tap on.

  • 64. Chapter 1

    Pickup the full watering can from the kitchen sink and water the planted seeds in the bedroom.

  • 65. Chapter 1

    Go to sleep in the bedroom so the seeds have time to grow.

  • 66. Chapter 1

    Take a photo of the recently grown flowers.

  • 67. Chapter 1

    Use the photo of the flowers to unlock the attic door at the top of the stairs in the house.

  • 68. Chapter 1

    Take a photo of the red circle outside the wooden door by the bench.

  • 69. Chapter 1

    Take a photo of the blue circle on the ceiling of the first room in the house.

  • 70. Chapter 1

    Take a photo of the yellow circles in the kitchen cabinet.

  • 71. Chapter 1

    Take a photo of the green circles in the understairs cupboard.

  • 72. Chapter 1

    Use the photos of all the coloured circles to unlock the box on the living room table.

  • 73. Chapter 1

    Collect the dice from the box on the living room table.

  • 74. Chapter 1

    Pickup the token from the bird bath in the garden.

  • 75. Chapter 1

    Use the token on the Space Encroachers arcade machine.

  • 76. Chapter 1

    Beat the hi-score in Space Encroachers and collect the paper tokens.

  • 77. Chapter 1

    Use the paper tokens from Space Encroachers on prize machine outside the kitchen and collect the prize.

  • 78. Chapter 1

    Place the boardgame piece on the boardgame in the living room.

  • 79. Chapter 1

    Play the boardgame until the first memory flashback and collect the engagement ring.

  • 80. Chapter 1

    Continue playing the boardgame to pick up a card.

  • 81. Chapter 1

    Continue playing the boardgame until the second flashback and collect the puzzle piece on the bed.

  • 82. Chapter 1

    Complete the boardgame.

  • 83. Chapter 1

    Pickup and play 'My First Adventure' in the understairs cupboard.

  • 84. Chapter 1

    Take a photo of the coral in the aquarium.

  • 85. Chapter 1

    Use the colours of the coral to unlock the door with the coloured circles on it.

  • 86. Chapter 1

    Collect the key from the room with the TV.

  • 87. Chapter 1

    Turn on the TV and take a photo of the pattern.

  • 88. Chapter 1

    Use your memory to duplicate the light sequence on the left door to unlock it.

  • 89. Chapter 1

    Collect the key from the drawer in the bedroom.

  • 90. Chapter 1

    Solve the box on the floor of the bedroom and collect the key.

  • 91. Chapter 1

    Enter the colour sequence from the TV on the painting in the bedroom and collect the key.

  • 92. Chapter 1

    Use all four keys to unlock the chest in the backroom.

  • 93. Chapter 1

    Pickup the key and stone disc from the chest.

  • 94. Chapter 1

    Take a photo of the time-sheet in the chest.

  • 95. Chapter 1

    Turn the clock in the entrance to the first time listed on the paper from the chest and take a photo of the projected image in room to the far right.

  • 96. Chapter 1

    Turn the clock in the entrance to the second time listed on the paper from the chest and take a photo of the projected image in room to the far right.

  • 97. Chapter 1

    Turn the clock in the entrance to the third time listed on the paper from the chest and take a photo of the projected image in room to the far right.

  • 98. Chapter 1

    Turn the clock in the entrance to the fourth time listed on the paper from the chest and take a photo of the projected image in room to the far right.

  • 99. Chapter 1

    Change the numbers and symbols on the padlock in the aquarium to the ones depicted by the projector.

  • 100. Chapter 1

    Place the key from the chest into the padlock and turn it to open the trap door.

  • 101. Chapter 1

    Collect the puzzle piece from the basement under the aquarium.

  • 102. Chapter 1

    Take a photo of the red bricks on the table in the room with the Space Encroachers cabinet.

  • 103. Chapter 1

    Use the red and blue brick walls in the room with the Space Encroachers cabinet to recreate the shape of the red bricks on the table.

  • 104. Chapter 1

    Collect the rope from the panel below the red wall in the room with the Space Encroachers cabinet.

  • 105. Chapter 1

    Use the swipe card on the door in the courtyard.

  • 106. Chapter 1

    Place the spool of rope on the metal bar in the red cargo container beyond the courtyard.

  • 107. Chapter 2

    Go down the well and enter the building.

  • 108. Chapter 2

    Go to the Library and take a photo of the poem on the side of the bookshelf.

  • 109. Chapter 2

    Take a photo of the colour chart in the Art Room.

  • 110. Chapter 2

    Use the colour chart from the Art Room and the poem from the Library to solve the spinning clock in the Staff Room.

  • 111. Chapter 2

    Collect the letter tiles from the alcove behind the clock in the Staff Room.

  • 112. Chapter 2

    Place the letter tiles on to the board in Karl Schneiders desk in the Classroom.

  • 113. Chapter 2

    Solve the puzzle in Karl Schneiders desk by spelling the correct words and collect the puzzle piece from the hatch marked #1.

  • 114. Chapter 2

    Solve the second half of Karl Schneiders puzzle by thinking outside the box, then collect the stone disc from the hatch marked #2.

  • 115. Chapter 2

    Pickup the magnets from the fridge in the Kitchen.

  • 116. Chapter 2

    Place magnets on the whiteboard in the corridor with the Mixis arcade machine in the correct geographical locations.

  • 117. Chapter 2

    Take a photo of the clue displayed on the magnet board.

  • 118. Chapter 2

    Use the clue from the magnet board to unlock the locker in the hallway.

  • 119. Chapter 2

    Collect the puzzle piece and screwdriver from the locker in the hallway.

  • 120. Chapter 2

    Use the screwdriver to remove the metal bracket from the toaster in the Staff Room.

  • 121. Chapter 2

    Collect the bread from the Kitchen drawer and place in the toaster in the Staff Room.

  • 122. Chapter 2

    Turn the toaster to cook the bread. Take a photo of the resulting clue on the toast.

  • 123. Chapter 2

    Collect the globe from the teachers desk in the Classroom.

  • 124. Chapter 2

    Use the clue from the toast to work out what to do with the globe and pickup whatever item you get from it.

  • 125. Chapter 2

    Turn on the billboard in the room to the left of the bedroom.

  • 126. Chapter 2

    Pick up the fuse from the drawer outside the living room.

  • 127. Chapter 2

    Use the fuse on the broken billboard in the room to the left of the bedroom and take a photo of the resulting clue.

  • 128. Chapter 2

    Pickup the hammer from the drawer in the room to the left of the bedroom.

  • 129. Chapter 2

    Use the hammer on the pipes in the understairs cupboard and collect the coin.

  • 130. Chapter 2

    Use the coin from the pipe in the understairs cupboard to buy a can of refreshing Glitch Cola.

  • 131. Chapter 2

    Collect the cloth from the room opposite the understairs cupboard.

  • 132. Chapter 2

    Clean the mirror in the Toilets using the clue from the billboard in the room to the left of the bedroom.

  • 133. Chapter 2

    Open and close the correct toilet doors so that the markings line up with their reflections and take a photo of the mirror.

  • 134. Chapter 2

    Collect the UV torch from the drawer in the teachers desk in the Classroom.

  • 135. Chapter 2

    Use the UV torch on the notepad in Alices desk and take a photo of the markings.

  • 136. Chapter 2

    Use both the clues from the toilet mirror and the notepad in Alices desk to unlock the Gym door.

  • 137. Chapter 2

    Take a photo of the animals in the Gym.

  • 138. Chapter 2

    Use the animals on the wall of the Gym to unlock the box in the Library and pickup the wooden pieces.

  • 139. Chapter 2

    Place the wooden pieces on the board on the table in the Canteen.

  • 140. Chapter 2

    Take a photo of the molecular model in the Lab and use it to solve the puzzle on the table in the Canteen and collect the USB stick.

  • 141. Chapter 2

    Insert the USB stick into the laptop in the Library.

  • 142. Chapter 2

    Tap the USB icon on the laptop in the Library and eject the CD tray in order to pickup a puzzle piece.

  • 143. Chapter 2

    Take a photo of the crudely made tapestry in the Art Room and use the colours to complete the picture editor on the Library computer and take a picture of the resulting clue.

  • 144. Chapter 2

    Pick up the dolls head from the Art Room.

  • 145. Chapter 2

    Use the dolls to get a head in the Gym and collect the stone disk from the backroom.

  • 146. Chapter 2

    Use the UV torch on the grid painting in the Art Room and take a photo of the resulting clue.

  • 147. Chapter 2

    Use the clue from the grid painting in the Art Room to unlock the phone in the Lab ceiling.

  • 148. Chapter 2

    Take a photo of 'Img 012' found in the phone in the Lab ceiling.

  • 149. Chapter 2

    Start up GIMP chat on the Library computer and use the code from the Lab ceiling phone to prove who you are.

  • 150. Chapter 2

    Follow Alices instructions on GIMP chat to order a drink, using the vending machine in the Canteen as a guide, collect a puzzle piece and then return to GIMP chat in order to follow the remaining instructions.

  • 151. Chapter 2

    Take a photo of 'Image 0052' on the Library computer.

  • 152. Chapter 2

    Collect the hex key from Hugos desk in the Classroom and use it to open the AC vent in the living room so you can pick up the item inside.

  • 153. Chapter 2

    Place the first set of blood slides from the AC vent into the box in the Lab.

  • 154. Chapter 2

    Open and close the correct desks in the Classroom using the scratched in arrows on the underside of the desk lids as a guide.

  • 155. Chapter 2

    Go to the door in the corridor that allows you to look into the Classroom and note down the 4 Roman Numerals that the white arrows on the top of the desks point to.

  • 156. Chapter 2

    Use the Roman Numerals from the boarded up door to open the Cryptex in Jasons desk and collect the contents.

  • 157. Chapter 2

    Place the second set of blood slides into the box in the Lab.

  • 158. Chapter 2

    Pickup the magnifying glass from the desk in the Library.

  • 159. Chapter 2

    Look at the writing on the shutters in the Canteen in order to use the magnifying glass in the Art Room.

  • 160. Chapter 2

    Use the clue from the small print in order to solve the blood slide puzzle in the Lab and collect a puzzle piece.

  • 161. Chapter 2

    Take a photo of the periodic table in the Lab.

  • 162. Chapter 2

    Take a photo of the periodic table on the teachers desk in the Classroom.

  • 163. Chapter 2

    Use both halves of the periodic table to get the atomic weights of all the elements listed in the word on the Lab blackboard.

  • 164. Chapter 2

    Use the sequence of atomic weights worked out from the Lab blackboard to open the locked Lab door.

  • 165. Chapter 2

    Place the testtube from the kitchen cabinet in the missing slot on the wall of the Lab backroom.

  • 166. Chapter 2

    Raise and lower the chemicals in the testtubes to match the colours in the clue in the last room of the deleted scenes on the DVD.

  • 167. Chapter 2

    Use the hammer to smash the middle testtube so that you can get the puzzle piece.

  • 168. Chapter 2

    Place all four of the stone disks in the slots on the top of the chest in the attic and pickup what's inside.

  • 169. Chapter 2

    Take a photo of the symbol on the table in the corridor with the Mixis arcade cabinet.

  • 170. Chapter 2

    Use the UV torch on the notepad in Jasons desk.

  • 171. Chapter 2

    Match up the rotations of the dials on the box in Alices desk with the markings on the notepad in Jasons desk in order to get a puzzle piece.

  • 172. Chapter 2

    Take a photo of the symbol on the blackboard in the Art Room.

  • 173. Chapter 2

    Take a photo of the green symbol in Alices desk.

  • 174. Chapter 2

    Take a photo of the symbol in the backroom of the attic.

  • 175. Chapter 2

    Press the corresponding hieroglyph buttons in the model in the backroom of the attic so they match up with the 10 symbols located around the whole complex and pickup the puzzle piece.

  • 176. Chapter 2

    Place all 16 puzzle pieces in the door to the right of the attic entrance.

  • 177. Chapter 3

    Go out on the balcony to see what awaits you and then return for Episode 3!

Coming soon!

Press

Contact

For general questions, bug reports or press inquires please fill out the form below.

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Blockquotes

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Columns

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  • Q. What are the requirements for using this app?

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  • Q. How does it work?

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  • Q. How much does it cost?

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